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When the staff discover that "a fan is excited about stories or appreciative of work" via Tumblr reviews or a Facebook comment, it "makes a big impact in the office", as it is a validation of their hard work. It usually took over a week to write each Cause of Death chapter, and because of this grueling release schedule the writing staff often had to work late (sometimes through the night), due to not wanting to disappoint their fans, who can "get restless when an episode is late, even by a matter of hours". The development team followed this up with Cause of Death, and later High School Story, Hollywood U, and Choices, under the names Centerscore, Vivendi Games, EA, and Pixelberry. This would become Surviving High School, launched in 2005. They found a student at Stanford, who began writing the game at nights after class. The game was conceived in 2004 as the first story game for phones the concept was developed before a writer had joined the team. #Surviving high school app 2016 series#The first 6-episode volume was released in December 2010, and the series released its final episode in July 2014, and the game was unlisted from the App Store in September 2014. #Surviving high school app 2016 free#The base game (which was free from the App Store came with the entire first Volume-future content needed to have been downloaded either by "Episodes on Demand" or "Now Airing". Cause of Death is a visual novel that is divided into a series of volumes, each of which is made up of eight chapters (excluding the first, fourteenth and sixteenth volumes). The suggested age on the App Store was 12+. #Surviving high school app 2016 serial#While being almost identical in gameplay, the game is intended for a more mature audience than its companion game, Surviving High School, as the game revolves around crime and serial killers and their pursuit by law enforcement (and its text depicts some rather graphic and suggestive things at times).
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